If you go onto an /r/askreddit thread with the title of “What weird fetish do you have?” there is a significant chance that you will find vore mentioned followed by responses ranging from weirded out to disgusted. It’s a fetish that exists outside of a spectrum which you can just easily fall into. Nevertheless, a couple years ago I fell into an enjoyment of vore. I didn’t fall into it as a kid because of that scene from MIB2 or from and number of cartoons. I fell into it as an adult because of a vore game.
Round beginnings
My primary fetish is for disproportionately big, round bellies. You could also substitute big for huge. My other interests of weight gain, pregnancy, and belly stuffing are all in service to my primary fetish. Being heavily involved with weightgaming I was seeking out more games with belly focused elements. My search turned to the incredibly moddable game Skyrim. I played around with Weightmorphs and a few other body mods but was unsatisfied. I turned to the vore mod for the game, Devourment. Playing around with that was fun, but it lacked depth. More over for this story i was only playing because belly.
Fallout 4 General Discussion; Weight Gain Mod - Found this Sign in to follow this. Weight Gain Mod - Found this. By TopBunMan, November 11, 2019 in. Weight gain mod fallout 4 ?+ weight gain mod fallout 4 19 Aug 2020 There are many different types of arthritis. The most common type, osteoarthritis, results from wear and tear to joint cartilage, the cushioning between joints that. Gain +10 to carry weight. 2 Gain +20 to carry weight. 3 Gain +30 to carry weight. 4 Gain +40 to carry weight. Sturdy Frame: 13 1 Armor weighs 25% less than normal. 2 Armor weighs 50% less than normal. Traveling Pharmacy: 3 1 Weights of all Chems (including Stimpaks) are reduced by 30%. 2 Weights of all Chems (including Stimpaks) are reduced. Fallout 4 is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fourth main game in the Fallout series and was released worldwide on November 10, 2015, for Microsoft Windows, PlayStation 4 and Xbox One.The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts.
The vore game that really took me from enjoying vore because of the belly it provides, to liking it for its own sake was Fallout 4. Not the base game of course, but Fallout 4 with a medley of mods. It was the confluence of the base vore mod by Gat, the weight gain and SSBBW mod by Coldsteelj, and Voremersion overhaul by Carreau. Voremersion just missed out being included in my Top 5 Weight Gain Games article.
Voremersion had just the right combination of customizability, context, visuals, and integration to really pique my interest. In nuclear war, they say the only winning move is not to play. The base game of Fallout 4 was the I only game to ever make me just step away to win the game. I had no desire to murder all the factions in Boston and so I stopped at playing 20 hours. It was Voremersion that made me pick the game back up and play it for another 80 hours.
Nuka Acid
A mysterious new Nuka beverage has flooded the wasteland.It’s origins are unknown, but its effects are clear. Nuka Acid is a beverage that turns people into vore predators with. One bottle is all it takes to start devouring your way through the apocalypse. From there, after a few tweaks to the mod’s settings, you’re ready to go. You’ll definitely want to look through the settings because you can really improve you experience if you do. I focus a bit on the belly in my settings because that is what i like, but you may want a different focus for your character. More details on that below.
A Closer Look
Once you have things set up you need only equip your trusty devour weapon and attack some unsuspecting raider. From their your character’s belly will expand with it’s prey. While in your stomach, your prey take damage over time and once they expire you will start to digest them. Slowly your belly with shrink back to it’s starting size. If you have Coldsteelj’s mod integrated, and you have enabled the Thicc Vore optional setting, digesting your prey will also make your character gain weight.
I think at this point it’s apparent how this mod drew me. The Thicc Vore mod is something I’ve been looking for in a game for years. It’s pretty much what I wanted Weightmorphs to be for Skyrim a couple years prior. I wanted to have a character to be able to eat and gain weight. More importantly I wanted to use the the gained weight as a reward. I get all that in the vore game mod Voremersion. It gives me weight gain, but at a restricted pace. There are only so many enemies that you can fit into your stomach at once and so you can only gain so much weight in any given period of time. That search for more monsters and raiders to consume becomes a reason to seek out that next raider camp. Loot is cool, but weight gain and bellies are cool too.
In my case the expansion become the more interesting reward than what ever treasure the raiders are hoarding. That drive and reward is what caught me and pulled me in. It was watching my character slowly grow from their predatory gluttony that has been so exciting for me. The bellies hooked me, but they dragged along their aggressive friend: vore.
Implementation
Being able to literally eat through your opponents does change the gameplay quite a bit. The acid of your stomach is quick to eat through most of the mooks you come across. Sometimes however, you come stronger enemies that can survive your stomach long enough to force their way out. This opens up new strategies in the game; you can run in, swallow the badass leading your enemies and then while he struggles to escape, you kill his underlings. In some ways the game becomes easier since you can take out some enemies with extreme speed, but it does add other difficulties. For example it’s harder to take cover when you have a person in your gut. Additionally, if you have the Heavy Vore setting enabled, the more prey you have in your stomach the slower your move speed. I like that option personally, but you can turn it off in the settings.
A Bigger Picture
Part of being in an RPG is playing a character. If you like to RP in your game then the vore game mod voremersion really changes the nature of some quests and side quests…
There is something incredibly amusing and satsifying about coming into a conflict between two NPCs and simply eating them both. Such is life in the wasteland.
Customization
Ultimately though, the mod never would have affected my interests if it didn’t cater to my preexisting tastes. And oh boy does it cater.
If bellies aren’t your thing then don’t worry. As I mentioned before there is a lot of customization available to you. You can widely adjust how your character will gain weight with the optional Thicc Vore.
Don’t like the particular shapes i showed off above? There are a bunch of separate options to tweak exactly how your want your character shaped.
Alternatively if you don’t want weight gain at all, you can just choose not to enable Thicc Vore. Hell, you want just fat arms and calves? You can do that. Do oryou want a character so big that they take up the whole road? You can do that, although you’ll have a top of clipping issues. That is one flaw the mod has. When your character gets to big sizes, usually your body will start to clip through your outfit in places. This is just a result of the polygons of the models being stretched to thing. With some practice and patience you can fix the models your self using free tools, but that is a step beyond the ability of a casual modder.
Some Loose Ends
![Fallout 4 weight gain mod coldsteelj Fallout 4 weight gain mod coldsteelj](https://static.gosunoob.com/img/1/2015/11/fallout-4-guns-and-bullets-magazine.jpg)
The Mod has much more than what I’ve mentioned. It includes a pred companion with her own quest line. You can try and convince friedly NPCs to let you swallow them or even to make them swallow you. When that happens, the mod includes dialog between predator and their prey. The mod even has it’s own perks to let you eat more prey at once, to regenerate as you digest, and to eat ghouls or robots. It has weapons to put enemies into a frenzy to make them eat their friends
If vore is your thing, give it a try! Even if it’s not but you like weight gain or bellies? Or maybe even just butt or breast expansion? Still give it a try, you might be surprised. You can find Voremersion and links to all the prerequisite mods here: https://aryion.com/forum/viewtopic.php?f=79&t=52059
Well then! Yesterday's article on Fallout 4 encumbrance sparked an interesting debate, didn't it? After over 300 comments on Eurogamer, a decent-sized thread on NeoGAF, and loads of tweets and Facebook posts, it's clear to me I picked up on an issue lots of Fallout players had an opinion on.
There were plenty who agreed with me, plenty who (vehemently) disagreed with me, and plenty of people who sort of saw my point but also sort of didn't. That's cool! But I should stress now that I'm loving Fallout 4 despite my issues with encumbrance and the game's inventory management. That, perhaps, didn't come through in yesterday's article as clearly as I'd hoped.
I should also stress that I love Eurogamer comments, because in among the odd post telling me to go away and play Call of Duty ('You are exactly the problem with gaming today. Just go watch a movie until you learn to breathe through your nose'), there were some great tips for dealing with encumbrance in Fallout 4.
So, as a follow-up to yesterday's article, I thought it would be helpful - and fun - to gather together some of the best comments with the best tips for lightening the load. There's some cool stuff in here I didn't know about, such as weapon mods adding weight despite not being used (you're free to ditch them).
As an aside, the comments threw up some awesome ideas for making Fallout 4 a bit smarter when it comes to weight management. For example, as many have suggested, why not give companions the ability to return to a settlement with the spoils of a scrap run, leaving you, the star of the show, to soldier on? The companion could then meet you outside - or fight their way back in. One for the next Elder Scrolls game, perhaps.
Got any other tips? Let us know in the comments. And, of course, if you're on PC and encumbrance is really getting you down, well, there's a mod for that. I'm on PlayStation 4 so.. here goes!
magicpanda
There are systems in place for it. Pocketed Armour and Buffout drugs for those temporary moments when you grab too much and need to fast travel back to base.
Silverflash
I can see how it could get tiresome, but the perk system seems to be designed to mitigate this if you want to badly enough.
So you really, REALLY want to be a pack rat? Strong Back, Lone Wanderer and Armour Modding perks should give you enough over and above the usual Strength based limits.
Or you could designate crafting specific runs where all else (except Legendaries) is ignored in favour of junk collection. Play as you do, so to speak.
I like the load limit in TES games, don't mind it in Fallout. Helps me role play properly a little more.
Edit: Oh, yeah, almost forgot. Chems. Use as required for your playstyle, and if required often enough to cause addiction, get the Chemist perk that makes you immune to addiction and pop them like you're a '90s candy raver at Gatecrasher.
DHIATENSOR
I do have a tip: mods. Any gun mods stay in your inventory even if you've stored the actual gun in a workshop (no idea why). So you can go through and store the mods too and if like me you've done a lot of crafting this can free up 20+ carrying capacity as the mods weigh 0.5 each.
Silverflash
By making Rank 1 of all perks obtainable at the very first level up (dependent on SPECIAL level), you really can compensate at every turn. Want your mouth to be your primary weapon from the get go? Star wars cantina band pdf. Max Charisma and get Wasteland Whisperer as the first perk. Want to be a crafting focused pack rat? Pump Strength, get Strong Back as your first perk, Lone Wanderer as the second, Scrapper as the third, travel with Dogmeat on junk runs (Lone Wanderer works with him along, and he doesn't talk back when you load him up).
Will you miss out on damage and stealth and accuracy and survival related perks right off the bat? Yes, but YOU choose that, and own that choice. The alternative, of course, is to play on PC and not on PS4, and solve the niggle with one console command. And you own that choice too.
scuffpuppies
Mutant Dog steaks for the win. That extra 25+ of carry space it temporarily provides is a life saver.
atthegates
The last rank of the strong back perk lets you fast travel while you're over-encumbered which is quite handy. Have to be a fairly high level to get it but it's well worth getting as it makes the experience a bit more hassle free.
![Fallout 4 Weight Gain Mod Fallout 4 Weight Gain Mod](https://www.justpushstart.com/wp-content/uploads/2015/11/Fallout-4-Tales-Junktown-Vendor.jpg)
PlugMonkey
Just pick up things that are valuable. Valuable means better gear, expensive gear, or stuff containing one of the few components you're not collecting massively in excess of your usage. My weapon modding is bottlenecked on glue. There is no point me continuing to hoover up all the other components that I already have in abundance until I find more glue. I'll never use it all. I'll never find that much glue! Now, I'm selective. I actually find this is a far more engaging form of scavenging gameplay than hoovering everything up regardless. It makes me feel more like a scavenger, and less like a Katamari.
'All junk has value' stops being true when you are collecting faster than you can spend. Bethesda could give you infinite carry capacity or weightless junk, but then they really would be encouraging you to hoover up every single piece of trash you find. The current system is there to try and lead you towards a gameplay balance that is slightly less junk focussed, one where you scan a room for value instead of clearing it bit by bit. This lets you get back to the exploring and fighting sooner.
The game is putting friction in your path to try and stop you doing it. That's because, and this is speaking as a reformed addict, letting go really is much more fun. Before you hack the game to play it your way, at least try playing it their way. Some junk is supposed to just be junk. Leave it. If you do later find you're short of it, don't worry, it's everywhere.
Fulmetal
This is a comment from a guy that decided to go with a stealthy sniper type build and because of it has 1 strength and 1 charisma. With that I currently have no option of getting the perks strong back, lone wanderer, inspirational (lv3 of the perk), or local leader (for supply lines and traders). I have 210 carry weight (as standard), and I don't have a problem. Why? Because that's what I chose.
I CHOSE to be slightly more combat oriented and can deal a good amount of damage with my pipe rifle to the head. The flip side of my CHOICE is:
- If I want to deal with settlements and grow them it's gonna be a pain in the ass.
- If I want to gather all the junk I want for mods and my settlements at the same time pick up all weapons and armour that enemies drop, I can't, it's not feasible for my character build.
- Wearing heavy armour (like metal) is a problem (both weight and successful sneak check).
- Carrying a specific weapon for all situations isn't gonna happen. I cant afford the 20 lbs or so for the rocket launcher or big boy.
So what are my options?
- Dump a whole bunch of perk points to increase my special stats so I can then spend more to get the perks. That wont happen, let's be smart about this.
- Be creative. Over by a few lbs? Drink a beer. A bit more? Always have a Buffout handy.
- Remember what your settlement needs, If you're good on glass don't pick up the bottles, if you need ceramics, pick up the ashtray. If you cant remember, tag the resource at your workbench.
- This is my rifle, there are many like it but this one is mine. Also a silenced sidearm. Take with you only what you need when it comes to weapons.
- Get organised, rename your weapon or armour and put a 1 at the start. It sorts alphabetically so they will get sorted to the top. Makes it faster to dump stuff at the trader or into a container.
- Don't pick up armour, it wont sell for much, also check the value if you do pick it up and only take the ones that have a good price to weight ratio. Also remember those armour pieces so you don't have to check every time. Finally, because I don't have armour perks I probably won't need so much leather anyway.
- Consider adding a pocketed mod to the armour.
- Sacrifice lower DT by using lighter armour (until I find more combat armour) and play more carefully and stealthy and take out priority targets from a distance, and not run in like an idiot (holy shit, this is the playstyle I chose). Alternatively get toughness perk or similar that have a way of mitigating incoming damage.
- Find better ways of making caps (I refuse to use the glitch), making an excess of purified water, or making jet, then when I want to sell it, put on my sleaziest used car salesman outfit that raises charisma to get a better price for it. Then use those caps for rare materials that my settlement needs. Haven't tried to rename outfits, but if you can name them so you can find them faster. Or keep them in a separate container.
- Use caps from option nine to buy more fusion cores and take power armour for increased carry capacity, also if there is a paint (like hotrod that increases agility) that increases strength, use it.
- Test out if your companions are limited by weight or number of items, if latter give them the heaviest stuff.
michaeltetley
- Don't pick everything up. You don't need every set of leather armour, every 10mm pistol, every hat, bandana, pack of gumdrops you come across. If you do feel the need, then just make regular trips back to your settlements.
- In your inventory, go along to the 'Mods' page. These mods are not currently equipped to your guns - they're all your previous ones - and so can be ditched. I lightened my load by over 40 by storing all my old mods.
Fallout 4 Fat Player Mod
Harrow
One helpful thing to remember is that it actually isn't all that worth picking up most enemy guns and armour this time around. Junk is far more valuable. Once you get Scrapper rank 2 you might want to start picking up guns to salvage rare parts, but for the most part, you should be leaving those bodies clothed.
Strip 'em for their ammo and drugs but leave the armour behind.
thekeelog
A mistake I made until a couple hours ago was completely neglecting my Aid category. I had dumped all my junk, weeded out my weapons to only the necessary guns and grenades (I had something like 25 lbs of mines I never used), but was still over encumbered without power armour. Then I looked into the Aid category and realised I had 50 lbs of crap that I was never going to use, so I cooked a bunch of it, dumped all of the processed foods into a cooler in my house, and threw all the chems in a dresser.
robquinn
Fallout 4 Weight Gain Mod Xbox
Yeah, it's a bit annoying, but it really doesn't take long to build up your strength and invest a few points in the 'Strong Back' ability, which will add 50 lbs carrying capacity, allow you to use AP to run when over-encumbered, and permits fast-travelling once you've maxed out the ability. You can also create pocketed armour to increase how much you can carry.
It's not super thrilling to use your levelling points on such a relatively non-fun ability, but it honestly doesn't take very long to level-up four times, so if you find over-encumbrance to be so over-encumbering, I would suggest levelling up your character in a way that better suits you.